Note: Most of these cool process examples are from JP’s blog, but some are shown here exclusively.
This is a chunk of the color-script for JP’s personal project, Apollo.
JP: “I was playing with going all digital and painting them all in Photoshop which is fast and gives me more graphic results. But I love grungy paint too much. So I start off the paintings in acrylic monochrome, like this: The messier the better. I can play with it all in Photoshop later.”
JP’s passes on one of the background of Apollo:
Here is the capture for this frame in JP’s storyboard:
Lines and words
Can it get any rougher than this?
Yes it can. These are some of JP’s fastest and roughest thumbnails. I love how lines and words work together to make these doodles very clear (case in point: last panel, bottom right. BLINK!).
Proof of Concept
A proof-of-concept is a stage that brings a all the elements of a project together on a small scale. This is a great way of previewing the look and feel of the finished piece. It also helps detect unexpected snags in advance.
This is the proof-of-concept shot from Apollo, showing how the animation and backgrounds would play together:
This is a really cool example of quick sketching done right: very fast, very raw, very focused on the essentials.