Of Pirates and Freshness

The first of 3 pillars of artistic quality: Freshness.

[Test Case] Cryptica: The Making of a Mobile Game

http://creativitywise.com/cryptica-making-of-mobile-game/

My creative process interview with Aviv Shechter, creator of the brilliant puzzle game ‘Cryptica’. Aviv shares anecdotes and examples from the world of game app development.

Old Danish House: Juicing Up a Capture

Examples of juicing up a capture in 2 mediums: painting and in writing.

To Fall In Love With a Parking Lot

Everything has a story. All you have to do is find it. Look at something boring for long enough, and you will fall in love with it.

Capturing the groove: stick figures animation from “The Emperor’s New Groove”

An amazing display of capturing from the world of animation.