Of Pirates and Freshness

The first of 3 pillars of artistic quality: Freshness.

[Test Case] Cryptica: The Making of a Mobile Game


My creative process interview with Aviv Shechter, creator of the brilliant puzzle game ‘Cryptica’. Aviv shares anecdotes and examples from the world of game app development.

Old Danish House: Juicing Up a Capture

Examples of juicing up a capture in 2 mediums: painting and in writing.

To Fall In Love With a Parking Lot

Everything has a story. All you have to do is find it. Look at something boring for long enough, and you will fall in love with it.

Capturing the groove: stick figures animation from “The Emperor’s New Groove”

An amazing display of capturing from the world of animation.