The first of 3 pillars of artistic quality: Freshness.
My creative process interview with Aviv Shechter, creator of the brilliant puzzle game ‘Cryptica’. Aviv shares anecdotes and examples from the world of game app development.
Examples of juicing up a capture in 2 mediums: painting and in writing.
Everything has a story. All you have to do is find it. Look at something boring for long enough, and you will fall in love with it.
An amazing display of capturing from the world of animation.